Getting Started
Welcome, Commander
Children of Titan is a strategic space game set on the real moons of Saturn. You start on Titan, claim bases, harvest resources, build troops and ships, explore other moons, forge alliances and compete in a persistent, player-driven economy.
This isn't a casual clicker. Every base burns one resource to produce another, other players harvest your bases (and you harvest theirs), prices on the Exchange are set by players, and battles resolve on the defenses and postures you prepared in advance.
What Makes This Game Different
- ›Interlocking economy: nine harvestable resources plus Gold. Every resource base consumes a different resource as fuel, so no single zone makes you self-sufficient. Water, Magic and Culture cannot be produced on Titan at all
- ›Shared harvesting: other players with access to a moon can harvest your fuelled bases when they are off cooldown. They keep 25% of the yield and the other 75% goes into your base's stake
- ›Async strategy: set up your defenses and posture ahead of time. Battles resolve on preparation, not reaction speed
- ›Free to play: gems speed things up and buy cards, card packs and cosmetics, but no step of the game requires paying. Cards, the Commander Pass and the paid bot API (for developers) are all optional
- ›Alliances: solo play gets you started; alliances add harvest and combat bonuses, outposts and forged moons
- ›Colonies: once your empire can fit out an expedition, you found a colony on an exploration moon, a city-building layer with its own economy. See the Colony chapter of this guide
- ›Real astronomy: the moons are Saturn's real moons, with real orbital data
Your First Steps
Your Starting Kit
New accounts start with 500 Gold, 500 gems, 10 harvest energy, 7 days of new-player protection, and a stock of Titan resources: 3,800 Silver, 2,600 Infrastructure, 1,400 Influence, 1,200 Moon Bricks, 1,200 Electricity and 1,100 Crops. You start with no Water, Magic or Culture: those only come from other moons.
The Path
- 1.Do the tutorial quests: they pay Gold and Action Points, and some progression quests also pay card packs. Quests do not pay gems
- 2.Buy your Lifetime Moon Visa: 80 Gold on Dashboard > Overview. It lets you claim bases on Titan and create Exchange listings, and includes 1 free permit
- 3.Claim a base on Titan: open the Map, pick an unclaimed plot and a zone. Every claim uses 1 permit (extra permits cost 85 Gold each) plus a resource claim fee
- 4.Refill it: a resource base only produces while it holds fuel (its input resource). Refill it from your base page
- 5.Harvest: each harvest costs 1 energy. Energy regenerates 1 per hour up to your maximum
- 6.Own every Titan zone: Lunar Lab, Quarry, Office, Power Plant, Greenhouse, Moon Pad, Training Camp, Research Facility and Shipyard. Variety beats volume
- 7.Fit out an expedition: a Training Camp, a Shipyard, a trained troop and a Scout ship. Explore a moon, get its visa with a Transport ship, then claim Water, Magic and Culture bases there
- 8.Found your colony: with those three bases on one exploration moon, claim its Colony site
- 9.Join an alliance and set your defense: set a default posture in Profile > Settings > War Settings
What Unlocks When
Sidebar pages open as you play. Once a page unlocks it stays unlocked, even if you later lose the bases or troops that opened it.
| Page | Unlocks when you have |
|---|---|
| Dashboard, Bases, Harvest, Map, Stats, Sim | From the start |
| Galaxy | 3 harvests |
| Card Shop | 2 bases |
| Card Packs, Troops, Research | 3 bases |
| Exchange | 10 harvests |
| Fleet | 2 troops |
| Battles, Operations | 5 troops |
| Rankings | 15 harvests |
| Alliances | 5 bases and 20 harvests |
| Colony | Training Camp, Shipyard, a trained troop and a Scout ship, plus Water, Magic and Culture bases on one exploration moon |
| Xenotech | Membership in an alliance |
Other milestones: when a player you referred reaches 15 bases, you can claim 250 gems for that referral, and after 15 completed base claims of your own you can extract bases as NFTs through the Portal.
Your Dashboard
Top of the Page
- ›What's New: rotating announcements for current launches and events
- ›Sim banner: a shortcut into the Sim, the idle economy side game
- ›Game Loop guide: eight steps from your first base to a founded colony (claim, refill, harvest, own every home zone, fit out an expedition, explore and get a visa, claim Water/Magic/Culture, claim the Colony site). It highlights the first step you haven't finished and links to the page where you do it
Overview Tab
- ›Pilot Data: username, level, harvest energy and total harvests. You can raise your maximum energy by 1 for 100 Gold (up to 50)
- ›Lifetime Moon Visa and Permits: buy your Titan visa (80 Gold, includes 1 permit) and extra permits (85 Gold each)
- ›Resources: every resource you hold, its 24-hour change (harvests plus banker commissions) and what is staked in your bases
- ›Activity Log: your recent actions
Assets Tab
- ›Stat cards: bases, troops, Action Points, permits, visas and cards
- ›Bases by zone: how many bases you own in each zone, with shortcuts to your bases, the Harvest page and the Map
- ›Moons: the moons you have explored and whether you hold a visa for each
- ›Cards: the cards you own
Notifications
The bell icon in the header shows real-time alerts, grouped into categories such as combat, military, social, warfare, economy, colony, portal, aliens and general. Choose which ones you receive in Profile > Settings. Where available, the bell menu also has a switch for push notifications on the current device.